Technical Game Designer
Hi! I’m Simon Duckham. I design games, build prototypes in Unity, and live for the 'aha!' moment in player experience. From game jams to full-scale projects, I focus on making mechanics feel intuitive and rewarding. Eager to learn, ready to build. Check out my work below.
My works
Skills
Unveiling your brand's essence through a careful blend of imagery and planning. Developing lasting identities that strike a chord.
Constructing captivating encounters from the first interaction. Developing instinctive interfaces for uninterrupted user engagement.
Translating ideas into vibrant digital dimensions. From adaptable web schemes to engaging applications, driving innovation.
By comprehensive research and evaluation, I attain instinctive layout. I gather knowledge to understand the user's needs.
About
Hi, I'm Simon Duckham, a passionate and dedicated UI/UX designer with a keen eye for detail and a commitment to creating user-friendly and visually appealing designs. With a background in both graphic design and user experience, I strive to bridge the gap between aesthetics and functionality.
I have experience working on a variety of projects, from mobile apps to web platforms, always focusing on the user's needs and preferences. My approach is collaborative and iterative, involving clients and users at every stage to ensure the final product not only meets but exceeds expectations.





